Teacher Simulator is a casual decision-based game where players step into the role of a classroom teacher. The main goal is to manage students, correct behavior, and make quick decisions throughout the school day. Tasks vary from checking test answers and scanning backpacks to settling disputes and identifying cheaters. Each scenario presents multiple choices, and the outcome depends on how the player reacts to each situation. The focus is on timing, observation, and maintaining order without making the wrong call.
Each in-game day includes a sequence of short challenges, with different student types and unexpected situations. Some students forget homework, others try to bend rules, and a few just want to test limits. Players can praise, discipline, or ignore based on context. Reactions from students differ depending on how consistently rules are applied, and decisions made during one task can affect behavior later. The environment changes between levels, from classrooms to school halls, each adding new distractions or tools like detectors, stamps, or quizzes.
As players advance, the scenarios become more complex and introduce subtle moral choices. Levels unlock new tools, cosmetic items, and themed challenges like math races or mystery solving. While the core mechanics stay simple, the randomness of events and evolving student personalities create replay value. Repeating levels with different choices often leads to new reactions or hidden animations. Teacher Simulator uses short, self-contained tasks to simulate school life with exaggerated outcomes, giving players control over how strict or lenient their teaching style becomes.